Plithus at

May 21–24, 2026 · KINTEX Hall 1, Goyang

30 B2C Booths10 B2B booth + 80 games

Publisher partner booths at PlayX4

Apply to join our B2B publisher meeting zone.

  • 3m x 3m publisher booth space
  • On-site translation support available
  • 1:1 meetings with curated indie game teams
🎮 PlayX4 is LIVE!
Explore the Map ↓

Plithus Floor Plan

Zoom view of Plithus zones · B2C & B2B · Hover a booth or B2B zone for details

B2C Plithus Exhibition zone
B2B Plithus zone
Global Games
Korean Games
FGT Testing zone · 40 games
IR Pitch zone
Indie Game Incubating Base · 40 games
Publishers - On Site

Publisher - Online

A03

Open

A05

Open

C03

Open

C04

Open

C05

Open

P10

Open

Preview only — booth placements and on-site details may change before the event. Final layout is subject to organiser and venue updates.

About the Event

What is PlayX4?

PlayX4 is Korea's largest game exhibition, uniting developers, publishers, and 100,000+ gamers every year at KINTEX. Plithus is proud to exhibit in both halls in 2026.

B2C — Public Hall

Open to all gamers

  • DatesMay 21–24, 2026
  • VenueKINTEX, 217-60 Kintex-ro, Ilsanseo-gu, Goyang
  • AudienceGeneral public · 100,000+ visitors
  • Booths30 Plithus game demo booths
  • MeetingsOn-site demo sessions + online follow-up meetings available

B2B — Business Hall

Developer & publisher meetings

  • DatesMay 21–22, 2026
  • VenueKINTEX, 217-60 Kintex-ro, Ilsanseo-gu, Goyang
  • AudienceGame developers · Publishers · Investors
  • Booths10 Plithus partner meeting booths
  • MeetingsOn-site meetings + online business meetings available
Publishers: apply for a B2B partner booth ↗

Getting There

Two venues, one city

  • B2C Hall / B2B HallKINTEX, 217-60 Kintex-ro, Ilsanseo-gu, Goyang
  • TransportGTX-A (Daegok / Gintex St.)
  • Websiteplayx4.or.kr
  • Remote optionOnline meeting slots are available for global partners

100K+

Visitors

400+

Exhibiting Companies

4 Days

B2C Exhibition

2 Days

B2B Meetings

More than a booth

Plithus Accelerates Indie Games

Every game you see at our PlayX4 booths has been through the Plithus testing & accelerator process — real feedback from real players, turned into actionable insights before launch.

Our accelerator programme pairs studios with playtest campaigns, expert analysis, and publisher introductions. From early prototype to release-ready — we guide the full journey.

We also support online meetings for studios and publishers that cannot attend in person, so deal discussions and feedback reviews can continue remotely.

Discover the Accelerator

Playtest at Scale

We deploy your game to 100,000+ vetted testers, matched by genre, platform, and demographic profile.

Data-Driven Report

Receive a comprehensive insight report with quantitative metrics, raw data, and prioritised improvement suggestions.

Launch with Confidence

Studios that test with Plithus see measurably better launch metrics — retention, store ratings, and day-7 engagement.

100K+

Active Testers

1,000+

Tests Completed

~14 days

Average Turnaround

Free

First Test

Plithus in the Real World

Meet the Team at PlayX4

Beyond the platform — PlayX4 is where we connect face-to-face with developers, play your demos, and introduce studios to publishers.

🎮30 playable demos open to the public
🤝10 publisher meeting booths by appointment
📍May 21–24, 2026 · KINTEX, Goyang
🆓Free first test for new studios — ask us at the booth
Plithus at PlayX4 · May 21–24, 2026

Let's Meet at

Whether you're a developer looking for your first playtest, a publisher scouting the next hit, or a gamer ready to play tomorrow's games today — Plithus can help you.