Plithus at
May 21–24, 2026 · KINTEX Hall 1, Goyang
Publisher partner booths at PlayX4
Apply to join our B2B publisher meeting zone.
- 3m x 3m publisher booth space
- On-site translation support available
- 1:1 meetings with curated indie game teams
Plithus Floor Plan
Zoom view of Plithus zones · B2C & B2B · Hover a booth or B2B zone for details
Preview only — booth placements and on-site details may change before the event. Final layout is subject to organiser and venue updates.
What is PlayX4?
PlayX4 is Korea's largest game exhibition, uniting developers, publishers, and 100,000+ gamers every year at KINTEX. Plithus is proud to exhibit in both halls in 2026.
B2C — Public Hall
Open to all gamers
- DatesMay 21–24, 2026
- VenueKINTEX, 217-60 Kintex-ro, Ilsanseo-gu, Goyang
- AudienceGeneral public · 100,000+ visitors
- Booths30 Plithus game demo booths
- MeetingsOn-site demo sessions + online follow-up meetings available
B2B — Business Hall
Developer & publisher meetings
- DatesMay 21–22, 2026
- VenueKINTEX, 217-60 Kintex-ro, Ilsanseo-gu, Goyang
- AudienceGame developers · Publishers · Investors
- Booths10 Plithus partner meeting booths
- MeetingsOn-site meetings + online business meetings available
Getting There
Two venues, one city
- B2C Hall / B2B HallKINTEX, 217-60 Kintex-ro, Ilsanseo-gu, Goyang
- TransportGTX-A (Daegok / Gintex St.)
- Websiteplayx4.or.kr
- Remote optionOnline meeting slots are available for global partners
100K+
Visitors
400+
Exhibiting Companies
4 Days
B2C Exhibition
2 Days
B2B Meetings
Plithus Accelerates Indie Games
Every game you see at our PlayX4 booths has been through the Plithus testing & accelerator process — real feedback from real players, turned into actionable insights before launch.
Our accelerator programme pairs studios with playtest campaigns, expert analysis, and publisher introductions. From early prototype to release-ready — we guide the full journey.
We also support online meetings for studios and publishers that cannot attend in person, so deal discussions and feedback reviews can continue remotely.
Discover the Accelerator→Playtest at Scale
We deploy your game to 100,000+ vetted testers, matched by genre, platform, and demographic profile.
Data-Driven Report
Receive a comprehensive insight report with quantitative metrics, raw data, and prioritised improvement suggestions.
Launch with Confidence
Studios that test with Plithus see measurably better launch metrics — retention, store ratings, and day-7 engagement.
100K+
Active Testers
1,000+
Tests Completed
~14 days
Average Turnaround
Free
First Test
Meet the Team at PlayX4
Beyond the platform — PlayX4 is where we connect face-to-face with developers, play your demos, and introduce studios to publishers.




