
Studio BBB
Discover how game developers have improved their games with PLITHUS testing services.
See how Studio BBB used repeated FGT and offline event playtests to sharpen UX and puzzle clarity, then carried those improvements into crowdfunding success, investment, and overseas publishing.
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Studio BBB

By Witchlight
Drawing-based PC roguelite. Onboarding and first-time player clarity validated through in-person testing—tutorial comprehension improved dramatically.

The Yellow Room
First-person mystery detective adventure. Offline day-two prototype testing validated deduction UI, new link systems, and narrative bottlenecks.

Savepoint
Developer-combo defense meta. Offline tests with 22 players plus surveys clarified core-loop and balance signals.

Jeoseung Association
Real-time multiplayer social deduction. Repeated PC and mobile tests improved tutorial clarity, stability, and cross-platform readiness.

Chasing Fox
2D action-puzzle platformer. Offline playtests tracked fun, story comprehension, and bug trends across milestones.
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1,000+
Tests Completed
740+
Game Studios
"Three things that satisfied us: 1. Reasonable pricing, 2. Diverse user base, 3. Well-organized user-based reports"
파***
Game Director • 구****
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